Seoul National University · Webcam-based Eye Tracking

Research learning
as it happens.

Collect and analyze learners’ moment-to-moment gaze, screen, and audio in authentic digital learning environments using only an everyday webcam.

Elementary student watching a video on a tablet in a classroom
ClassroomTablet learning
Graduate student writing at a laptop in a study space
Study spaceAcademic writing

Gaze-plot recording · webcam only

01Simple workflow

Send participants one link - no download or login required. Then create a gaze-plot recording with the online or local analysis tool.

02Authentic

Observe learning wherever it naturally happens: at school, at home, or in a café.

03Free & private

Use every tool for free. Store participant data locally or in the cloud, according to your research needs.

See digital learning
in its full context.

SNUWET is a flexible solution for qualitative research in digital environments. Choose only the data streams your study needs and collect them through one participant link.

Participant session · Recording
Digital learning activity
Face

Hover to explore each data stream

You choose what to collect. Select any one stream or combine multiple streams for your study.

Open Recording Platform

Collect first.
Analyze next.

Two clear steps take you from a participant link to an analyzable gaze-plot recording.

01Collect

Send one link and collect your data

Participants open one browser link. You choose which streams to collect: screen, face, audio, gaze, or any combination.

Open Recording Platform
02Analyze

Turn the session into a gaze-plot recording

Combine the recorded screen and gaze data to visualize moment-to-moment attention using either analysis option.

Using SNUWET?

Please cite the software as:

Jang, I. C., Hwang, J., Sung, S., and Ryu, H. (2025). Seoul National University Webcam-based Eye-Tracking (Version 1.0) [Computer software].
Project page ↗